Technical Systems Builder • Product Developer • Operations Strategist
Edwin Victor Franco
I build systems that connect technology, operations, and real-world workflows—turning complex problems into practical, scalable solutions.
Featured Projects
Spellgather
A full-stack web platform built for Magic: The Gathering players to manage collections, connect locally, and enable trading and gameplay coordination.
- Designed full platform architecture and interaction model
- Implemented real-time backend systems using Firebase
- Built scalable structure for community-driven features
Scribex
A custom embedded system designed for real-world game tracking, journaling, and tactile physical-digital interaction using dedicated hardware, e-ink UI, and purpose-built firmware logic.
- Designed the hardware/software interaction model from scratch
- Built custom UI logic for game-state tracking, menu navigation, and interaction flow
- Integrated display, encoder, buttons, and embedded firmware into a focused tabletop device experience
Selected Demo for Workflow/Product Roles
A lightweight internal workflow concept built to demonstrate structured approvals, audit logging, exception handling, and operational UI design for regulated environments.
Currently Building
I’m actively developing systems across web and embedded platforms, with current focus on growing Spellgather as a community-driven product and advancing Scribex as a purpose-built physical companion device.
What I Build
I work across software, systems, operations, and product design. My focus is building useful tools, improving workflows, and creating solutions that reduce friction, save money, and scale with real-world use.
Tools & Technologies
Impact
- Built an HR department and HRIS system from scratch
- Reduced internal document processing costs by roughly 80%
- Avoided approximately $30K in infrastructure replacement costs
- Created internal applications that reduced workload by roughly 65%
- Helped maintain 90–98% operational continuity during COVID